Local build pack · No model call starts on this page
THE GAME LOOP
A small idea worth finishing.
Three lanes with timed slides and a hop; tall barriers must be steered round, crates, potholes and crabs can be hopped
Bumps cost a parcel, slow you and give brief immunity; a third bump in one stretch returns you to the last checkpoint
Optional mailbox lanes trade a parcel for medal progress; balloon parcels need a hop; scooter upgrades between routes
THE LOOK & FEEL
A world with its own personality.
Original seagull in a courier cap on a rounded mint scooter whose basket shows the parcels you carry
A gently winding road through layered scenery: quay town with boats, faceted cliffs with shrubs, sunset dunes
Clouds, distant headlands and stage props add depth while the lanes ahead stay readable on a phone
MADE FOR THUMBS
Plan the phone experience first.
Lane buttons bottom-left, a big Hop button bottom-right, plus swipes on the road; all 48px+ in safe areas, with the road ahead kept clear of HUD and thumbs.
The playbook requests H5 layouts and input. Real-device playtesting is still part of the build.
01 / MAKE IT YOURS
Same spark. Your world.
Change a few details. The brief and every build stage update together.
02 / YOUR BUILD PLAYBOOKThree.js direction
The full pack adds the H5 controls, build contract and acceptance checks.
Copying, downloading and customizing are free. No build starts here.
Read the full local build pack
Want a quick 2D sketch first?
The online builder adapts these mechanics to Canvas 2D. The full Three.js version is built in your local Claude Code project.
Open a 2D sketch ↗Opening the builder is free. Only confirming Build game uses platform credits.
DONE MEANS PLAYABLE
The checks this game should pass.
✓A solver proves every route row leaves a reachable lane from any safe position and the quota is reachable with all deliveries.
✓An input-only bot earns a medal on every route at both paces, while idle riding and late, hop-less riding lose.
✓Bumps during immunity cost nothing; a third bump in a stretch restores the checkpoint's parcels and re-arms that stretch.
✓Practice drills only pass on a real hop over the crate and a real lane change round the barrier in your lane.
These are requirements for your future build, not results already verified for this prompt.
RESEARCH, WITH CREDIT
What shaped this playbook.
Original SiGameGen prompts authored in our local Claude Code subscription session. References inform the design; their code, assets and prompts are not bundled. External model attribution is creator-reported.
Creator reports a Claude Code session producing procedural coastal riding, character motion and inline HTML. Our original full game uses a seagull courier, mint scooter, three routes, upgrades and medals. Its cover is a capture from the normal gameplay camera.