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Palm Kart — gameplay

Palm Kart

· Free to play

Click or tap inside to play· Keyboard & touchFocus mode

About this game

Play Palm Kart, a free 3D kart racing game with three tropical circuits, three handling styles, animal rivals and a full championship. Drift boosts, time trials and mobile controls.

A little more to explore

3D kart championshipBrowser gameSingle-player · Computer opponentsStudio game
Create your own take
YOUR FIRST ROUND

How to play Palm Kart

Finish each two-lap race in the top three across Lagoon Loop, Harbor Hustle and Cliffside Circuit. Four racers earn 10, 6, 3 or 1 point by place. Total points, then placing count-back, then the latest race decide the Palm Cup champion. Choose Lemon Zest, Coral Comet or Mango Mule and Sunny, Breezy or Stormy. Reached circuits open time trials with gold, silver and bronze targets.

Desktop controls
The kart accelerates automatically. A/D or left/right arrows steer; hold Shift or Space while turning to drift, then release blue or orange sparks for a boost. S or Down brakes. Escape or P pauses. Four-step training teaches steering, drift, boost and verge recovery.
Phone & tablet controls
Hold the left/right steer pads with your left thumb. On the right, hold Drift while turning and release to boost; hold Brake to slow for a tight bend. All four controls appear in compact frames. Pause stays at the top, beside the minimap.

A useful starting tipBrake before tight corners and hold Drift into the bend until sparks turn blue or orange. Skipped or reversed arches do not count. Retry race restarts the current race with earlier cup results. Browser Continue is saved between completed races, so your first unfinished race has no Continue checkpoint. These are local records, not verified online scores.

Use full-screen play for more room on a phone. Use the game’s retry button after a failed stage. Reload keeps saved campaign progress when storage is available. This game is free to play and does not need an account.

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Palm Kart — screenshot from the playable game
Actual gameplay screenshot.

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Make your own version of the idea

This original studio game was developed with Claude Code and tested for browser play. The idea below describes its mechanics; using it starts a new AI build rather than copying this finished game. AI builds and edits use creation credits.

Built with the local Claude Code desktop app using Opus 5.5. Game framework: Three.js · Original procedural art and sound · MIT engine license · Title font license · Body font license

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